I’ve been spending months and months living and breathing VR. I’ve developed for DK2, GearVR and Cardboard, from 360 immersive to stereoscopic VR to first person shooters (not the sexy kind). I’ve also tried nearly a hundred demos. And every now and then something really works, and it’s magical and mysterious. Why?
Although 360 immersive videos are nice, interactive content is where all this is going. Everyone who tries VR starts to reach around expecting interactivity. Videos are OK, but we want some sort of control. But what kind of interactivity do we want?
I’ve stumbled upon the answer to this while making love.
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